> BA in Computer Science (2024)
> BM in Music Composition (2024)
> GPA: 4.16
> Data Structures
> Algorithms
> Systems Programming
> Computer Architecture
> Programming Abstractions
> Theory of Computation
> Computer Vision
> Machine Learning and Data Mining
> Database Systems
> People-Powered Procedures
> Real-Time Techniques (TIMARA course)
Research assistant (Spring '25) under Prof. Emily Wang and Lloyd May (CARDS Lab).
> Led an original research project, Exploring Real-time Interfaces with Sensory Percussion.
> Wrote a research paper in preparation for submitting to an international academic conference.
> Co-authored a research paper on accessibility and design, with an emphasis on system design and implementation.
> Developed a set of minigames showcasing a new design paradigm in game accessibility that was applied in a research study.
> Shadowed mentors conducting human subjects research.
> Organized and facilitated a workshops for student game designers across disciplines to foster connections for future projects.
> Facilitated an academic reading group discussion on music-technology research.
Research assistant (Fall '24) under Prof. Emily Wang (CARDS Lab).
> Produced teaching materials and gave lectures on interactive audio in Unity for a 300-level computer science course.
> Created an interactive demo showcasing techniques to reduce audio fatigue and increase perceived responsiveness.
Research assistant (Fall '23, Spring '24, Summer '24, Fall '24) under Prof. Adam Eck.
> Ran grid search over multiple hyperparameters to tune the I-POMCFS algorithm.
> Developed new visualizations and animations to better understand agent behavior in multi-agent scenarios.
> Wrote instructional guides and documentation to facilitate future researchers joining the project.
> Python 3
> Java
> R
> C#
> C/C++
> Visual Studio Code
> Unity
> Godot
> MaxMSP
> Logic Pro X
> Sibelius Ultimate
> Final Cut Pro X
> Hugo
> TensorFlow
> Shiny (R)
Instruments as Interfaces — Ongoing research pertaining to musical instruments, games, and interactivity.
Umami — A puzzle game about conveyor belts and sushi; You can read more about the project here.
Chorales, Chords, and Counterpoint — Project from 2022 based on Google's CoCoNet
Plexus Generator — Generator for a MusicXML file (for Jesse Jones)
Betwi[x]t — Word counter for writers and editors
Open Multi-Agent Systems — Student research assistant
Letterboxed Solver — Shell script that brute forces the NYT Letterboxed puzzle